Slight change to previous code

I was playing around with the code a bit because the detail on the output seemed to be missing some data! I have to admit I was rushing the code as it didnt have to […]

Displaying Data Queue Information

I am currently developing some code which requires the use use of DDM Data Queues, I was having problems because the data was not flowing between the Data Queues and I needed to see what […]

Creating a qualified Object Name

One piece of code which I use a lot is one where I need to build a qualified name from and object name.  A qualified name takes the form of LIBRARY/OBJECT where as the object name […]

SEU User Options How to copy a SRCMBR to IFS

OK so I am behind the times and do not use WSDSc but to be honest I hated the Client when I ran it a number of months back and eventually removed it from the […]

Has IBM Changed the Packed Decimal structure when using a PF file

One of the problems I was struggling with earlier this week was the use of a Database file which stores control data for the auditing process.  I was under the impression that when declaring the […]

Printing a string of Hex characters to the screen

I was doing some debug the other day trying to find out if an MD5 checksum was the same after a data change. Using printf seemed to be the right answer as I simply wanted […]

Quick C program to output the disk status

I had the need to determine just how much disk was available on the system as part of my Virtual Save process to ensure I would not be exceeding the Low Limit DASD utilization System […]

Watch API problem

I installed my RAP code on a new system and found a problem where the monitors would not start.  I had installed all of the PTF’s  IBM suggested and ran a few programs to clean […]

Tip: using Binding Directories in C.

One of the problems I faced with all of the products I was developing was the ability to have code that could be used across many programs. Modules seemed to be the best way for […]

New Contributor for RPG Code

Terry Durbin has agreed to be a contributor to the blog and share his RPG knowledge with me and the rest of the i5 community. We have been corresponding for a number of months now […]